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All data bini's from the game Freelancer converted to human-readable ini

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Makeshift/freelancer_binis

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Freelancer Bini's in Ini Format

This repo contains:

  • bini.exe, a little commandline program by Mario Brito that converts Freelancer bini files to human-readable ini.
  • convert_all.sh, a script I wrote that will take a Freelancer DATA directory and duplicate its folder layout with all .ini files made human-readable (Warning: It ain't quick. I made it with the intention of only running it once).
  • fl_release, containing all .ini files found in the Freelancer 1.0/1.1 DATA directory (as found on the original game disc, product version 1.0.0.0, file version 1.0.1223.11) converted into human-readable .ini.
  • fl_beta, containing all the .ini files found in the Freelancer Beta 1 DATA directory (Product version is 1.0.0.1, file version 1.0.0.874) converted into human-readable .ini.
  • SYSTEM_NAMES.txt - Just a list of all the friendly system names and their counterpart when referred to in the files
  • NICKNAME_HASHES.txt - A list of all nickname's found in FL1.0's .ini's plus their CRC hash counterpart that FL sometimes uses
  • search_hash_list - A little NodeJS script that will extract anything that looks like a hash from a given string, and convert all found hashes into their slightly-more-friendly nicknames.

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All data bini's from the game Freelancer converted to human-readable ini

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