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* change texture_atlas path * re-organize backends * add OpenGL troubleshooting to GLMakie docs * add note about supported OS * fix rasterizer * give Axis3 a cameracontrol type, fix cairomakie meshrendering * cleanup * clean up testdatabase & add primitive tests * update test excludes to new format * fix & comment poly * allow multi stroke for poly, fix #1514 * maybe that was confusing franklin?
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