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Now that the Godot4 community is serious with advanced humanoid animation. It is important that we move forward to bring Godot4 with features that are also available in e.g. Unreal and Unity
Motion capture from webcam (e.g. Godot mediapipe or GDMP) to drive both body and facial animation of RPM
Challenging GDMP Demo example
Using GDMP C# wrapper (raw mediapipe capture without the necessary filterings)
Motion capture from e.g. motion capture suit (I think much has been demo by @Malcolmnixon )
Questions and TodoList
Now that the Godot4 community is serious with advanced humanoid animation. It is important that we move forward to bring Godot4 with features that are also available in e.g. Unreal and Unity
Challenging GDMP Demo example
Using GDMP C# wrapper (raw mediapipe capture without the necessary filterings)
@srcnalt
srcnalt/rpm-face-tracking#1 (comment)
@j20001970
j20001970/GDMP-demo#16
Future of GDMP Csharp GDExtension wrapper
https://github.com/Delsin-Yu/CSharp-Wrapper-Generator-for-GDExtension
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