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IOS DLLs #116

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mysteryx93 opened this issue Jul 25, 2022 · 1 comment
Open

IOS DLLs #116

mysteryx93 opened this issue Jul 25, 2022 · 1 comment

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@mysteryx93
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I see that it requires a specific DLL for IOS.

Looking within the NuGet package, it has Xamarin.iOS folder to handle that.

If I create an Avalonia project in Visual Studio and compile it with msbuild -r osx-x64, will it include the right DLL?

@mysteryx93
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The answer is that it won't work.

https://docs.microsoft.com/en-us/nuget/create-packages/supporting-multiple-target-frameworks

Instead of a Xamarin.iOS folder, we need a \runtimes\osx-x64 folder

\runtimes
    \osx-x64
        \native

Could this be updated for the next NuGet release? Meanwhile, I'll be forced to use my own compiled version of ManagedBass.Enc

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