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Skull & Bones Game

A bit cheeky version of tic tak toe with cartoony pirate visual themes.

Made by Maynard for The Odin Project. Basic plan is to set this up initially as a single page app and potentially portfolio piece.

Required Items / User Story

  • Essential thematic design thumbnails

  • Create new artwork for skulls, bones, and other elements

  • Mobile first responsive layout - build as-if mobile app

  • Player chooses Skulls or Bones to start the game

  • Play order is set by random (who goes first)

  • Build a game board grid with 9 squares, 3x3

  • On players turn they can click/touch any open square to fill it with their symbol

  • On computer's turn it chooses any open square randomly (easy mode)

  • After each play (player or computer) the grid is tested for winning state, play continues until winning state is found

  • On winning state, a popup/Modal with "whowon" wins! comes up

  • "Play again" button added to winner modal to clear game board and reset to start screen

Would be nice

  • Easy or Hard selector which sets computer to random or minmax play choices on start screen
  • Add player name to score keeper
  • Add player two instead of computer player on start screen
  • Add selection of player portraits to player name entry
  • Add random pirate character portrait to represent the computer
  • Score keeper for gaming session (could be local storage)
  • Animate each square-fill with poof or something animated
  • A way to choose multiple themes with different art sets (comic, serious, colorful, etc)

Behold, the original sketch: basic sketch of skull & bones