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Add Camera Capture Basics Tutorial #890
Add Camera Capture Basics Tutorial #890
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Part 1 of the Camera Capture series. Refactored the whole tutorial into parts. Changed some wording to make it a bit more beginner friendly in the last 3 sections.
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The first half seems beginner friendly, but the second half does seem a bit out of place knowledge-level wise. It might be better to move the memory management and capture release sections to the future lessons.
Yeah. The problem is that it's handy to know about releasing and refreshing. The refreshing is more important as it opens up more possibilities. We could just take these and put them into the UI ref and link them. It depends, hmm. Will talk more about this in standup and see what would be best. |
I felt that before it was like the owl drawing. Draw a circle, now you have an owl. So I broke it up a little, just in case the user wants to follow along and create the same scene.
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Part 1 of the Camera Capture series. Refactored the whole tutorial into parts. Changed some wording to make it a bit more beginner friendly in the last 3 sections, moved things around so the stuff you need to know to get into camera capturing is above the 3 optional sections that explain and show of how to use certain functions.
So we decided to split the tutorial into parts. Icon Generator will be part 2, and Photo Booth will be part 3. Part 2 needs to be refactored to be a standalone tutorial.