-
Notifications
You must be signed in to change notification settings - Fork 28
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
Showing
1 changed file
with
9 additions
and
9 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,31 +1,31 @@ | ||
# OCR | ||
|
||
OCR is short for "optical character recognition" and will take screenshots of the active raid tab. MAD will compare the little gym pictures with exsiting gym pictures in your Database. | ||
OCR is short for "Optical Character Recognition". This mode will take screenshots of the screen, especially of the raid tab. MAD will compare the gym pictures with existing gym pictures in your database. | ||
|
||
# MITM | ||
|
||
MITM is short for "man in the middle". PogoDroid will inject into the running Pokémon Go process to read out data. | ||
MITM is short for "Man In The Middle". PogoDroid will inject into the running game process to the data which is beint sent from the game server to the game. | ||
|
||
## mon_mitm | ||
|
||
`mon_mitm` will scan for Pokémon within a 70 meter radius. By default, no Pokémon gets encountered and checked for IV, but you can define a list (`mon_ids_iv`) of Pokémon IDs that should be encountered. The position of the IDs is the priority of them as well (So, for example, put Snorlax before Pidgey so PogoDroid will definetly scan Snorlax). The current limitation of PogoDroid is at two Pokémon at each location jump. | ||
`mon_mitm` will scan for mon within a 70 meter radius. By default, no mon gets encountered and checked for IV, unless you define a list (`mon_ids_iv`) of IDs that should be encountered. The order of the IDs is the priority of them. So, for example, put Snorlax before Pidgey to make sure PogoDroid will scan Snorlax first). PogoDroid has a built-in limit of 2 encounter per location. | ||
|
||
## iv_mitm | ||
|
||
This mode is relying on already scanned and active Pokémon in your DB (by `mon_mitm` for example) and will jump directly to them to do a IV check. `iv_mitm` will build up a "fist in first out" queue. | ||
This mode is relying on already scanned and active mon in your DB (via `mon_mitm` for example). It will jump directly to them to do an IV check. `iv_mitm` will build up a "first in first out" queue. | ||
|
||
## pokestops | ||
|
||
You can use this mode for two things. Questscanning or leveling. Both requires the OCR stuff installed (python-pip packages, tesseract and opencv), no visible navigation bar (see [Phone Setup](http://https://mad-docs.readthedocs.io/en/latest/installation/phonesetup.html#final-steps)) and Magisk version 19 or lower. | ||
You can use this mode for two things. Quest scanning or leveling. Both require the OCR requirements being installed (python-pip packages, tesseract and opencv), no visible navigation bar (see [Phone Setup](http://https://mad-docs.readthedocs.io/en/latest/installation/phonesetup.html#final-steps)) and Magisk prior version 19.1. Magisk 19.1 an above won't work! | ||
|
||
Questscanning will walk on a route to every pokestop on the calculated route and spins it. When the area is set to `coords` in the walker, MAD will check every other stop in the area (even those who are not on the route) if they got scanned after the first round and will build a temporary route for them. This process will repeat itself three times. MAD is able to determinate the exact Pokémon encounter when picking up the quest. | ||
Quest scanning will walk on a pre-calculated route to every stop and spins it. When the area is set to `coords` in the walker, MAD will check every other stop in the area (even those who are not on the route). Those stops will be processed after the first round. This process will repeat itself three times. MAD is able to determinate the exact mon encounter and item type when picking up the quest. | ||
|
||
The level option is basically the quest mode but without constantly clearing out the quests in the queststack and MAD will check if that stop is unique to that and will skip it if it's not. | ||
The level option is basically the quest mode but without constantly clearing out the quests in the queststack and MAD will check if that stop is unique for the worker. In case it's a stop that has been visited in the past, it will be skipped. | ||
|
||
## raids_mitm | ||
|
||
This mode is used to scan every gym and raid in a 480 meter radius. No interaction with any ingame objects is needed. MAD will only scan the gym color, the current gym defender, free Pokémon slots and the raid or egg if present. (More infos in the FAQ). | ||
This mode is used to scan every gym and raid in a 490 meter radius. No interaction with any ingame objects is needed. MAD will only scan the gym color, the current gym defender, free slots and the raid or egg if present. (More about that in the FAQ). | ||
|
||
## idle | ||
|
||
The phone will stop Pokémon GO and do nothing. | ||
The phone will stop the game and does nothing. |