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MarcoCarenza/README.md

ABOUT ME

My name is Marco Carenza and I'm an aspiring game developer.

  • ⭐ I'm passionate about video games and Game Design!
  • 🎮 I use Unity and Unreal Engine to make my games, with plans on learning Godot.
  • 🖥️ My favorite languages are C# and Java.
  • 📚 I am currently enrolled in an accelerated Master's degree program for Cyber and Information Security at St. John's University in New York. However, I plan on applying to a Game Design Master's course when I am done.

SKILLS

Main Languages

 Java  C#

Secondary Languages

 Python  C++  SQL

Operating Systems

 Windows  Ubuntu  Kali  MacOS

Tools

 VSCode  Visual Studio  VMWare  VirtualBox  Eclipse IDE

Engines

 Unity  Unreal Engine  Godot Engine

GAME JAMS

CURRENT WORK AND FUTURE PROJECTS

  • 🆕 I am currently polishing ContraWare, my first game.
  • 🆕 I am developing Dummy Wars, a strategy game inspired by XCOM.
  • 🆕 I would like to improve and finish the Pokémon Mystery Dungeon TTRPG system I am working on.

CV

My Resume

ITCH.IO

Itch.io

My Itch.io - evileyezzzz

CONTACT ME

 Linkedin

My LinkedIn

Popular repositories

  1. MarcoCarenza MarcoCarenza Public

  2. ContraWare ContraWare Public

    ContraWare is a top-down shooter. The player takes the role of the anti-virus in a computer and its job is to protect the CPU from the onslaught of attacking malware.

    C#

  3. DummyWars DummyWars Public

    Current game in development. Planned to be a strategy shooter similar to XCOM.

    ShaderLab

  4. TempusParadox TempusParadox Public

    TempusParadox was developed for the St. John's University GET September Game Jam 2023.

  5. CERNGame CERNGame Public

    Cern Project Github Page