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ggraph logo

ggraph

/dʒiː.dʒɪˈrɑːf/ (or g-giraffe)

Travis-CI Build Status

What it is

ggraph is an extension of ggplot2 tailored at plotting graph-like data structures (graphs, networks, trees, hierarchies...). It is not a graph plotting framework that uses ggplot2 underneath, but rather an extension of the ggplot2 API to make sense for graph data.

Why not just use [insert framework]

You're certainly free to do that. My reason for developing this is that I feel the rigor enforced by ggplot2 could benefit the graph visualization world, and in addition, a lot of people are familiar with the ggplot2 API. Lastly it seems a lot of frameworks are uniquely focused on creating node-edge diagrams; certainly the lowest denominator when it comes to graph visualization. While D3.js offers a lot of capabilities for different graph related visualizations, its API will seem foreign to a lot of people working in R and, on top of that, its not straightforward to extract a static image based on D3.js (safe for a screenshot).

State

ggraph is currently in beta stage development. There is still a lot of implementations that needs to be done, as well as some interface quirks that needs to be decided on.

Installation

ggraph relies on functionality in the development version of ggplot2, so until the next version of ggplot2 hits CRAN you'll need to install from GitHub. Furthermore ggraph is developed in concert with ggforce so that general purpose functionality will appear in ggforce and be adapted to graph visualization in ggraph (e.g geom_edge_bundle uses geom_bspline from ggforce underneath). ggforce is still not on CRAN as it is undergoing fast development alongside ggraph so it needs to be installed from GitHub too.

if(!require(devtools)) {
  install.packages('devtools')
}
devtools::install_github('hadley/ggplot2')
devtools::install_github('thomasp85/ggforce')
devtools::install_github('thomasp85/ggraph')

Examples

Currently ggraph understands dendrogram and igraph objects. Others might be added in the future (please file an issue if there is a particular class you want supported), but until then see if your object is convertible into one of the two.

Dendrogram

# Let's use iris as we all love the iris dataset
## Perform hierarchical clustering on the iris data
irisDen <- as.dendrogram(hclust(dist(iris[1:4], method='euclidean'), 
                                method='ward.D2'))
## Add the species information to the leafs
irisDen <- dendrapply(irisDen, function(d) {
  if(is.leaf(d)) 
    attr(d, 'nodePar') <- list(species=iris[as.integer(attr(d, 'label')),5])
  d
})

# Plotting this looks very much like ggplot2 except for the new geoms
ggraph(graph = irisDen, layout = 'dendrogram', repel = TRUE, circular = TRUE, 
       ratio = 0.5) + 
    geom_edge_elbow() + 
    geom_node_text(aes(x = x*1.05, y=y*1.05, filter=leaf, 
                       angle = nAngle(x, y), label = label), 
                   size=3, hjust='outward') + 
    geom_node_point(aes(filter=leaf, color=species)) + 
    coord_fixed() + 
    ggforce::theme_no_axes()

Dendrogram

igraph

# We use a friendship network
friendGraph <- graph_from_data_frame(highschool)
V(friendGraph)$degree <- degree(friendGraph, mode = 'in')
graph1957 <- subgraph.edges(friendGraph, which(E(friendGraph)$year ==1957), F)
graph1958 <- subgraph.edges(friendGraph, which(E(friendGraph)$year ==1958), F)
V(friendGraph)$pop.increase <- degree(graph1958, mode = 'in') > 
  degree(graph1957, mode = 'in')

ggraph(friendGraph, 'igraph', algorithm = 'kk') + 
  geom_edge_fan(aes(alpha = ..index..)) + 
  geom_node_point(aes(size = degree, colour = pop.increase)) + 
  scale_edge_alpha('Friends with', guide = 'edge_direction') + 
  scale_colour_manual('Improved', values = c('firebrick', 'forestgreen')) + 
  scale_size('# Friends') + 
  facet_wrap(~year) + 
  ggforce::theme_no_axes()

Dendrogram

Other examples

Hierarchical Edge Bundles
flareGraph <- graph_from_data_frame(flare$edges, vertices = flare$vertices)
importFrom <- match(flare$imports$from, flare$vertices$name)
importTo <- match(flare$imports$to, flare$vertices$name)
flareGraph <- treeApply(flareGraph, function(node, parent, depth, tree) {
  tree <- set_vertex_attr(tree, 'depth', node, depth)
  if (depth == 1) {
    tree <- set_vertex_attr(tree, 'class', node, V(tree)$shortName[node])
  } else if (depth > 1) {
    tree <- set_vertex_attr(tree, 'class', node, V(tree)$class[parent])
  }
  tree
})
V(flareGraph)$leaf <- degree(flareGraph, mode = 'out') == 0

ggraph(flareGraph, 'dendrogram', circular = TRUE) + 
  geom_edge_bundle(aes(colour = ..index..), data = gCon(importFrom, importTo), 
                   edge_alpha = 0.25) +
  geom_node_point(aes(filter = leaf, colour = class)) +
  scale_edge_colour_distiller('', direction = 1, guide = 'edge_direction') + 
  coord_fixed() +
  ggforce::theme_no_axes()

Bundles

Treemaps

# We continue with our flareGraph
ggraph(flareGraph, 'treemap', weight = 'size') + 
  geom_treemap(aes(filter = leaf, fill = class, alpha = depth), colour = NA) + 
  geom_treemap(aes(filter = depth != 0, size = depth), fill = NA) + 
  scale_alpha(range = c(1, 0.7), guide = 'none') + 
  scale_size(range = c(2.5, 0.4), guide = 'none') + 
  ggforce::theme_no_axes()

Treemap

Animations

The code to produce the following is available as a gist

Dynamic graph

Scope

The plan is that ggraph should support all types of graph related visualization. For a start I'll draw inspiration from the vast library of graph visualizations available in D3.js, but if someone has a specific visualization approach they feel strongly for file an issue or a PR.

Roadmap

Class support In order of importance

  • phylo from ape
  • network from network
  • graph from package graph
  • data.tree from data.tree
  • hypergraph from hypergraph (way down in the bottom along with all hypergraph classes)

Layouts

  • Unrooted tree layouts
  • Sunburst / icicle
  • Circle packing
  • Hive plots
  • Matrix plot
  • Sankey diagram (maybe - undecided if it fits in ggraph)
  • H-tree

Connecions

  • geom_edge_trace
  • geom_edge_connect

geom_node_

  • density
  • box

geom_edge_

  • route (avoid node-edge collision)
  • text
  • tile (for matrix representations mainly)
  • point (for matrix representations mainly)

Other stuff

  • layout based on subset of edges
  • Cut off edges before they reach node

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