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[Conflict in Chunk Definition] MWO #123
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The conflicts in chunk definition messages are just warnings and can be safely ignored.\ Which mech are you trying to import? |
All of them – but that’s what I’m saying. They all give that problem, and none of them get converted.
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From: Heffay ***@***.***>
Sent: Saturday, February 5, 2022 10:42:35 AM
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Cc: Dakkapocalypse ***@***.***>; Author ***@***.***>
Subject: Re: [Markemp/Cryengine-Converter] [Conflict in Chunk Definition] MWO (Issue #123)
The conflicts in chunk definition messages are just warnings and can be safely ignored.\
Which mech are you trying to import?
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Can you get a copy of the System Log from when you run the importer in Blender? You can open that in Blender from |
Import Mech
F:\depot\mwo\objects\mechs\bloodasp\bloodasp.cdf
+-- Collada Import parameters------
| input file : F:\depot\mwo\objects\mechs\bloodasp\body\bloodasp.dae
| use units : no
| autoconnect : yes
+-- Armature Import parameters ----
| find bone chains: yes
| min chain len : 0
| fix orientation : no
| keep bind info : no
I/O warning : failed to load external entity "file:///F:/depot/mwo/objects/mechs/bloodasp/body/bloodasp.dae"
File access (Error): Critical error: ERROR_COULD_NOT_OPEN_FILE Additional: F:\depot\mwo\objects\mechs\bloodasp\body\bloodasp.dae
The Collada import has been forced to stop.
Please fix the reported error and then try again.COLLADAFW::Root::loadDocument() returned false on 1st pass
+----------------------------------
| Collada Import : FAIL
+----------------------------------
Error: Parsing errors in Document (see Blender Console)
Error importing armature at: F:\depot\mwo\objects\mechs\bloodasp\body\bloodasp.dae
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From: Heffay ***@***.***>
Sent: Saturday, February 5, 2022 11:50 AM
To: Markemp/Cryengine-Converter ***@***.***>
Cc: Dakkapocalypse ***@***.***>; Author ***@***.***>
Subject: Re: [Markemp/Cryengine-Converter] [Conflict in Chunk Definition] MWO (Issue #123)
Can you get a copy of the System Log from when you run the importer in Blender? You can open that in Blender from Window -> Toggle System Console (although it might be Show system console in 2.93?). Run the importer and copy the output to a file and upload it to this issue.
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Can you link that |
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Subject: Re: [Markemp/Cryengine-Converter] [Conflict in Chunk Definition] MWO (Issue #123)
Can you link that bloodasp.dae file here too please? Just verified on mine that it was able to load, so curious as to why it errored here.
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Actually, that might be the problem -- there is no bloodasp.dae file that I can find.
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From: Heffay ***@***.***>
Sent: Saturday, February 5, 2022 11:58 AM
To: Markemp/Cryengine-Converter ***@***.***>
Cc: Dakkapocalypse ***@***.***>; Author ***@***.***>
Subject: Re: [Markemp/Cryengine-Converter] [Conflict in Chunk Definition] MWO (Issue #123)
Can you link that bloodasp.dae file here too please? Just verified on mine that it was able to load, so curious as to why it errored here.
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[cid:44fdf8ea-0772-4942-9b02-8faf986f05d4]
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From: Heffay ***@***.***>
Sent: Saturday, February 5, 2022 11:58 AM
To: Markemp/Cryengine-Converter ***@***.***>
Cc: Dakkapocalypse ***@***.***>; Author ***@***.***>
Subject: Re: [Markemp/Cryengine-Converter] [Conflict in Chunk Definition] MWO (Issue #123)
Can you link that bloodasp.dae file here too please? Just verified on mine that it was able to load, so curious as to why it errored here.
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Can you try to convert just that single file with cgf-converter? If it fails, then post the output please. |
Sure, I'll get that done tonight and send the result.
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Sent: Saturday, February 5, 2022 1:57 PM
To: Markemp/Cryengine-Converter ***@***.***>
Cc: Dakkapocalypse ***@***.***>; Author ***@***.***>
Subject: Re: [Markemp/Cryengine-Converter] [Conflict in Chunk Definition] MWO (Issue #123)
Can you try to convert just that single file with cgf-converter? If it fails, then post the output please.
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I went through the tutorial and did the exact same file that you did (the rasalhague medalion), and it created the .dae file just fine.
So it has to be something with the command line that I'm using
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From: Heffay ***@***.***>
Sent: Saturday, February 5, 2022 1:57 PM
To: Markemp/Cryengine-Converter ***@***.***>
Cc: Dakkapocalypse ***@***.***>; Author ***@***.***>
Subject: Re: [Markemp/Cryengine-Converter] [Conflict in Chunk Definition] MWO (Issue #123)
Can you try to convert just that single file with cgf-converter? If it fails, then post the output please.
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|
The |
Any update on this? |
Closing. |
I'm trying to mass-convert all files for MWO, but I'm getting this error
Additionally, when trying to use the old cryengine importer in Blender 2.79, or the new one in Blender 2.93, I am unable to import any of the files except in their individual formats (.dae, etc) -- the script to reconstruct the mech (.cdf) isn't working.
PS F:\depot> foreach ($file in (Get-ChildItem -Recurse *.cga, *.cgf, *.chr)) { F:\depot\mwo\cgf-converter.exe $file -objectdir "F:depot\mwo"}
Conflict in chunk definition
13C0+D4
5340+D4
Conflict in chunk definition
1494+E8
5414+E8
Conflict in chunk definition
157C+E8
54FC+E8
Conflict in chunk definition
13C0+D4
5340+D4
Conflict in chunk definition
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