Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[2.0.x] Reduce homing speeds on all Creality models #13595

Merged
merged 7 commits into from
Apr 7, 2019
Merged

[2.0.x] Reduce homing speeds on all Creality models #13595

merged 7 commits into from
Apr 7, 2019

Conversation

swilkens
Copy link
Contributor

@swilkens swilkens commented Apr 6, 2019

Description

Initially, only the Ender-3's homing speed was reduced to prevent endstop damage. As the Creality printers use the same hardware across their models, this change can be applied to all models.

Benefits

Reduced chance of physical / endstop damage on Creality printers.

We might get some questions why "Marlin homes slower than TH3D"

Related Issues

#12074

Applying #12074 to all Creality printers
Applying #12074 to all Creality printers
Applying #12074 to all Creality printers
Applying #12074 to all Creality printers
Applying #12074 to all Creality printers
Applying #12074 to all Creality printers
Applying #12074 to all Creality printers
@swilkens swilkens changed the title Bugfix 2.0.x - Reduce homing speeds on all Creality models [2.0.X] Reduce homing speeds on all Creality models Apr 6, 2019
@swilkens swilkens changed the title [2.0.X] Reduce homing speeds on all Creality models [2.0.x] Reduce homing speeds on all Creality models Apr 6, 2019
@thinkyhead thinkyhead merged commit e9d9cf2 into MarlinFirmware:bugfix-2.0.x Apr 7, 2019
thinkyhead added a commit that referenced this pull request Apr 7, 2019
Counterpart to #13595

Co-Authored-By: swilkens <stefanwilkens@gmail.com>
thinkyhead added a commit that referenced this pull request Sep 2, 2019
Counterpart to #13595

Co-Authored-By: swilkens <stefanwilkens@gmail.com>
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging this pull request may close these issues.

None yet

2 participants