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H1Z1Tool

H1Z1 Map / Tool modification

preview

preview

Requirements in order to build on Windows

  • Visual Studio 2015 Preview or CTP
  • Visual Studio 2015 Redistributables/Runtime
  • x64 Windows 8/8.1/10 Preview
  • DirectX SDK 2010
  • (If you're trying to run it with visual studio in DEBUG/RELEASE mode, make sure to copy the data folder (dist/data) to (build/DEBUG , build/RELEASE))

H1Z1Tool includes the following features

- General DirectX9 external overlay
- World Position
- Heading including a compass
- Distance to Pleasent Valley
- General Minimap
- Zombie/Player attention/warning if they have focused you/are attacking you
- World items & entity (3D) to 2D screen conversion

UPCOMING

  • Minimap(with texture overlay) + Fullscreen Map
  • Navigation system which leeds you with an arrow on your wanted direction
  • Lightning improvements(night & day) + longer day cycles
  • Spawn protection so bugged objects won't kill you
  • Automatic computed direction runner(relax & lay back while the game runs to your direction itself)
  • Other player loot ability & preview (see what loot other players have)
  • Timers to show you when you have to eat/drink again
  • Vehicle stability improvements(including physics)

H1Z1Tool is using following methods (at the moment)

  • RPM (ReadProcessMemory)
  • DirectX9 / WIN32 overlay creation

Development Ideas

Usage of hidden DLL injection (x64)
CreateRemoteThread
Anticheat reverse engineering of H1Z1 to research cheat protection

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Open Source H1Z1 Map & Tool modification

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