An open-world head-to-head tank fight with simple AI, terrain, and advanced control system in UE4
Battle Tanks will be an open world PvE taking place in a mountainous terrain. There will be a handful of AI tanks that you will have to compete against. The winning condition is if you are the last tank standing on the map.
- Each tank will have finite ammunition
- Each tank will have an initial HP of 140
- The top speed of the tank will be capped to 50 km/h
- The Caliber will damage the HP of either side by 20
- When HP = 0, the tank will blow up in a spectacular explosion
- When HP < 30, the tank can only travel at a slower speed as a result of the damage it took.
- A mountainous terrain with trees, foliage, and a lake (I will be using free assets for this)
- Mouse and Keyboard controls and (maybe) an option for joypad support
- A simple tank model
- Sound FX such as explosions, gun firing, tank engine sound when moving
- Background music for main menu and main gameplay
- BT01 Intro, Notes & Assets
- BT02 Game Design Document (GDD)
- BT03 Setting Up Github "Repo"