A compilation of all the Computer Graphics Assignment I did in my undergrad
The project implements the following :
- A fully controllable camera : camera moves according to the instruction specified in https://github.com/Mashiatmm/Computer-Graphics---CSE410/blob/master/Offline1/Read%20Me.pdf
- Sphere to/ From cube : implementation of this with the controllable camera can be found in the
first_2.exe
- Wheel : implementation of this can be found in the
third.exe
Creates a car with 4 wheels and an antenna. can be found in the /Online/bin/Debug/Online1.exe
file.
Implementation of Raster based graphics pipeline.
Stage 1:
modeling transformationStage 2:
view transformationStage 3:
projection transformationStage 4:
clipping & scan conversion using Z-buffer algorithm
A demo of the input can be found in input_output
folder.