I tried to make my own asynchronous runtime for game loops.
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RustでゲームのUpdateループ用のasync/.awaitのためのランタイムをいくつか作り検証しています
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MatchaChoco010/game_loop_async_runtime
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RustでゲームのUpdateループ用のasync/.awaitのためのランタイムをいくつか作り検証しています
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