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You can't execute any methods once the animations for each object are started. Example:
class WaveScene(Scene): def construct(self): wave = StandingWave(2, color=YELLOW) self.add(wave) wave.start_wave() # Troublemaker self.wait(1) self.play( ApplyMethod(wave.shift, DOWN) ) self.wait(10)
The wave doesn't move down when using wave.start_wave() before.
wave.start_wave()
The text was updated successfully, but these errors were encountered:
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You can't execute any methods once the animations for each object are started. Example:
The wave doesn't move down when using
wave.start_wave()
before.The text was updated successfully, but these errors were encountered: