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RigidBodyPrototype

immagine

A small unity prototype I made for Kibe Software House before converting the existing player controller from being CharacterController based to being RigidBody based. A whole devlog explaining why and how it was made can be found here, as soon as I publish it

How to use open the project

Just download the whole repo, open UnityHub and select "Open" > "Add project from disk" and select the root folder of the project.

  • The project was created with unity version 2020.3.25f1
  • The project uses the Unity's new input system

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The project was made with inspiration from:

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