One tap retro minimalist 8-bit pixel art action endless running game, with a small glance to the meaning of life. Made for the 2017 edition of js13kGames competition!
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README.md

A DAY IN THE LIFE

One tap retro minimalist 8-bit pixel art action endless running game, with a small glance to the meaning of life.
Overcome daily life obstacles, while gradually losing your powers.
Can you survive the day?

HOW TO PLAY

A Day In The Life is a one-tap game!
-Desktop: Click to jump, click to double jump, click to dash and hold click to fly. Use M to mute all sounds.
-Mobile: Tap to jump, tap to double jump, tap to dash and hold tap to fly.

COMPATIBILITY

Browser compatibilities tested:

  • Desktop: Chrome, Firefox, Safari
  • Mobile: Firefox, Chrome, Opera

GOAL

Developed with the aim of learning, experimenting and having fun with fellow developers.
Developed for the 2017 edition of js13kGames competition.
The main rule of the competition is to keep the final game package under 13,312 bytes.
The theme for the 2017 edition is "Lost".

TECHNICAL INFORMATION

Libs used:
-Kontra (used for game loop and assets preloading) https://straker.github.io/kontra/
-TinyMusic (as is) https://github.com/kevincennis/TinyMusic
-Pixel Font (adapted) https://github.com/PaulBGD/PixelFont

The code is fully commented, check it out for more information.

CREDITS

Developed by Mattia Fortunati
feel free to contact me at:
https://github.com/MattiaFortunati
http://www.mattiafortunati.com
mattia@mattiafortunati.com

LICENSE

Released under the MIT license.
See LICENSE file for more information.

LIVE DEMO

You can play the final version on the js13kgames website, here:
http://js13kgames.com/games/a-day-in-the-life/index.html

FACEBOOK INSTANT GAMES PORTING

Also, recentely I've also ported A Day In The Life to the new Facebook Instant Games platform.
You can play it directly in your Facebook Messenger app using this link:
http://m.me/377390292667907?game=216916535757588