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pylint cleaning, add mutas, fix placements #92

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merged 10 commits into from
Oct 8, 2018

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Matuiss2
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@Matuiss2 Matuiss2 commented Oct 7, 2018

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Matuiss2 commented Oct 8, 2018

Just to be clear on what changed:

  • I added mutalisks building and control(alongside the spire ofc)
  • I added some error prevention
  • I made some check for close units so its doesn't retreat for that(we should win base trades vs anyone that don't float buildings) can be troublesome if you don't find all buildings so this needs improvements(reverted)
  • I changed building placements so it doesn't block mining
  • Change step back to 4
  • Cleaned unused stuff
  • Fix a bug that prevents canceling also improved on it(found the way to make it work everytime)

@tweakimp tweakimp merged commit 3c66981 into development Oct 8, 2018
@Matuiss2 Matuiss2 deleted the cleaning-and-adding-mutas branch October 8, 2018 05:26
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