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GophEngine logo

🎤 GophEngine

English 🇬🇧 | Slovenčina 🇸🇰

Status: work-in-progress

Go Reference Go Report Card

GophEngine is a Go implementation of Friday Night Funkin' v0.2.7.1 with improvments.

Note

This is a mod. This is not the vanilla game and should be treated as a modification.

Why?

I made this for a couple of reasons:

  • I wanted to make a easy-to-use Go (my fav programming language) modding API for Friday Night Funkin' (my fav game). Something like MinecraftForge but for FNF.
  • I also wanted to fix everything what's wrong with the vanilla FNF engine and add some more features and improvments.
  • As a protest against FNF v0.3.2 .
    • I made this in response to FNF v0.3.2 (the Weekend 1 update), which introduced highly violent and graphic cutscenes where my favorite character, Boyfriend, is killed, and replaced with Pico. These changes significantly alter the tone and experience of the game in a way that many Boyfriend fans, including myself, find upsetting.
    • The purpose of this "fork" is to remove the violent and graphic cutscenes introduced in FNF v0.3.2 and to restore Boyfriend and other narrative elements that were negatively impacted.
  • I just wanted to rewrite Friday Night Funkin' in Go.

Why Go?

Go is my favorite programming language and I don't wanna learn Haxe.

Naming

"Goph" means Go Gopher (Go programming language mascot) and "Engine" means FNF engine. I wanted to call this funkin-go, but "I made a mod with GophEngine" just sounds more natural than "I made a mod with funkin-go".

Building & installing (from source)

Build instructions for GophEngine are available in BUILDING.md.

Notable tools and libraries