Status: work-in-progress
GophEngine is a Go implementation of Friday Night Funkin' with improvments.
Note
This is a mod. This is not the vanilla game and should be treated as a modification.
I wanted to make a easy to use Go (my fav programming language) modding API for Friday Night Funkin' (my fav game). Something like MinecraftForge but for FNF.
I also wanted to fix everything what's wrong with the vanilla FNF engine and add some more features and improvments.
Go is my favorite programming language and I don't wanna learn Haxe.
"Goph" means Go Gopher (Go programming language mascot) and "Engine" means FNF engine. I wanted to call this funkin-go, but "I made a mod with GophEngine" just sounds more natural than "I made a mod with funkin-go".
Build instructions for GophEngine are available in BUILDING.md.
- Ebitengine - graphics and input
- Beep - audio
- ganim8 - animations
- go-winres - embedding .ico files