Module Admob for Godot engine
Java GDScript Python
Switch branches/tags
Nothing to show
Clone or download
Latest commit d603f25 Jun 4, 2016
Failed to load latest commit information.
admob fixed Jun 4, 2016
example fixed for new Godot repo Jan 18, 2016 Jun 4, 2016


This is the AdMob module for Godot Engine (

  • Android only
  • Banner only (hasn't Interstitial)

How to use

Drop the "admob" directory inside the "modules" directory on the Godot source.

Move file from "admob/android/" to "platform/android/java/src/org/godotengine/godot/".


In Example project goto Export->Target->Android:

	Custom Package:
		- place your apk from build
	Permissions on:
		- Access Network State
		- Internet

Configuring your game

To enable the module on Android, add the path to the module to the "modules" property on the [android] section of your engine.cfg file. It should look like this:


API Reference

The following methods are available:

void init(boolean isReal, boolean isTop, String id)
	isReal: show real ad or test ad
	isTop: banner is top of screen or buttom
	id: banner unit id

void showBanner(boolean isShow)
	isShow: show or hide banner

int getAdWidth()
int getAdHeight()

void resize(boolean isTop)
	isTop: banner is top of screen or buttom


MIT license