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  1. My Master Thesis, a tool that can be used as a visual scripting system for card games in the Unity game engine.


  2. A game engine for Point'n'Click Adventures made with C# and SFML. Currently in development and not fully functional.


  3. A string converter that converts text into lines that look like software keys. Happy Trolling.


  4. Software used to generate planets. This is part of a bachelor thesis.


  5. Software to assist counting in tennis games.


55 contributions in the last year

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Contribution activity

March 2019

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