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How does this game count gaps? #98

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Indianboyle opened this issue Dec 21, 2013 · 4 comments
Open

How does this game count gaps? #98

Indianboyle opened this issue Dec 21, 2013 · 4 comments

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@Indianboyle
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I understand that the "ends" of completed sections usually have their gaps count as zero but I'll run into situations where there will be like 4 empty regions and I'll slide a block over and there will still be four empty regions but then it will say 5 gaps. There should be a better explanation in the tutorial because it seems like something very simple to understand just not explained well. I don't think I'm that dumb so I'm pretty sure it's just not explained right.

BTW: This is just random, but why when I type a semicolon (:) into this response box it gives me a menu with a thumbs up, a thumbs down, the number 100, the number 1234, and an 8 ball? WTF?

@waldispuhl
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Gaps penalty can be quite tricky indeed. I admit that the tutorial may lack of description in some specific cases. I'll try to address this issue. Could you please attach a screenshot of the configuration you are talking about. It would help to provide clear explanation.
Thanks

@marie-s
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marie-s commented Jan 11, 2014

phylo gap
It is not very easy to understand why here is 4 gaps in the first case

@dejerpha
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Suggestion : when a gap is removing points, make that gap visible.

For instance by turning the empty space pale pink.

@waldispuhl
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Thanks. We did test with the previous of the interface, but it was not conclusive. It might be better with the current interface.

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4 participants