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@McGregor777 McGregor777 released this 17 May 15:47

This is the first feature complete release of the Foundry VTT game system for Warhammer Fantasy Roleplay - 3rd Edition.

With this new release comes effect triggering: after an action check, once you have selected the effects you want to trigger, you can actually trigger the effects by right-clicking the message in the Chat log, and clicking "Apply Triggered Effects". Effects that deals damage, stress, fatigue, critical wound will be taken into account and changes will be applied to the target and/or to the acting character; stress and fatigue recovery, power and favour loss and gains are also calculated!

The system is now at 1.0 version, which means I consider this game system complete as it is. More features, enhancements and bug fixes will be added by the future, but things should globally stay the way they are by now. I want to thank again the WFRP3 -FOUNDRY SYSTEM DEVELOPMENT Discord server community, for their support and the issues they raised: seeing my game system being used, and my work being appreciated, it motivated me to push this project on!

I hope you will enjoy my work. Feel free to contact me if you have any issue or any suggestion to make.

Additions:

Automation of the calculations and changes of Damage, Stress, Fatigue, Critical Wounds, Favour and Power losses and gains induced by selected action effects. #35
Addition of a Abilities tab to Creatures Sheets, that contain owned Abilities, Critical Wounds and more.

Changes:

Minor change to Character Sheets' attributes tab in order to match the actual character sheets from the actual game. #68
Updating tooltips on various parts of the game system (mainly Actor Sheets).
Updating French localization.

Fixes:

Preventing every player from toggling effects on an action check; only the GM and the player that made the check can toggle effects.
Correcting minor typos.