-
Notifications
You must be signed in to change notification settings - Fork 66
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Also Crash on Chunk Generation #100
Comments
Can you reproduce this crash without Roguelike Dungeons? |
Yes
|
New update: I tried running the same seed using "World Generation: Lost Cities Biomes aplenty" instead of just "lost cities". It appears my ancient cities config file was completely ignored but there was no crashes at all. Then, I loaded a map using the same seed and mods using lost cities normal with ancient cities profile. The generator recognized my settings but crashed pretty quickly during chunk generation. |
Did you modify the configs/assets in any way? Was this a custom pack? Can you try removing all configs? |
This is a custom pack. I edited the loot tables so that the chests would spawn with things I wanted them to have. I edited conditions.json as follows
|
No other edits? The error seems to suggest a missing palette entry in one of the parts |
I only edited the ancient city config, the loot tables, and the conditions.json. In the config I set worldStyle=chisel if that matters but the full config is in my first post. Is it possible the loot tables are trying to put too many things in the chests? I have no idea, just throwing it out there. Another thought: If I am using a config that includes Biomes a Plenty biomes, like the one I posted, when I select world generation, should I use normal lost cities, or lost cities biomes a plenty? |
Update: I tried generating a world using "Lost Cities: BoP" and my profile selected but the game crashed without generating the world. I have included the log of the launcher.
|
Update: Deleting my ancient cities config file and letting lostcities make a new one prevents crashes. Must be a problem with my config. Ideas? |
Update: Looks like my crashes were being caused by bridges. I disabled all bridge generation and have not had another crash. |
Disabling bridges on your original config? What exactly did you change in that config? Can you give me some details? |
This is my current config with bridges disabled. Mostly I just changed which biomes were allowed to spawn but a couple other little things here and there such as allowing villages to spawn in cities
|
When teleported to the twilight forest, the Minecraft crashes out. Or when I create a flat world |
I am also getting a crash on chunk generation. I have altered the config, mostly the biomes that are allowed to spawn. Here is the crash dump. The config is below that.
Here is the config I am using:
The text was updated successfully, but these errors were encountered: