Skip to content

MeAndUnique/TriggerMeTimbers

Repository files navigation

Trigger Me Timbers

Trigger Me Timbers adds support for creating triggers that can respond to events occurring in the game with automated actions.

This is accomplished through the use of a new Active Triggers window accessible in the upper right hand corner near the Combat Tracker. Each trigger consists of one or more events and one or more actions. Further, each event may include zero or more conditions. Whenever the associated event occurs during play, each of the conditions is evaluated, if they are all satisfied all of the actions take place. Individual conditions may also be inverted to account for a situation that must not be satisfied for the event in order for the action to take place. Both conditions and actions are situationally available, depending on the triggering events.

Two modules are included: "TMT Core Examples" and "TMT D&D 5E Examples" which include a handful of trigger definitions (accessible from the Triggers in the Campaign section of the sidebar) demonstrating how this extension may be used. To use these examples in your game simply drag them to the Active Triggers window. The following examples are provided:

  • We Hate Ones - CoreRPG - Any time a roll is made by a creature that has a "Hates Ones" effect active in the combat tracker, all of the 1s in the roll will be replaced with 2s.
  • Death Ward - D&D 5E - Enables the functionality of the Death Ward spell for any creature than has a "Death Ward" effect active in the combat tracker.
  • Lucky (Halfling) - D&D 5E - Automates the Lucky trait for Halflings, rerolling all 1s for attack rolls, ability checks, and saving throws.

NOTE As this is a preview release there may be occasional hiccups in functionality and many quality of life features have not yet been implemented.

Check it out and please let me know if you have any comments or concerns. Hope it helps!

Installation

Download TriggerMeTimbers.ext and place in the extensions subfolder of the Fantasy Grounds data folder.

Attribution

SmiteWorks owns rights to code sections copied from their rulesets by permission for Fantasy Grounds community development. 'Fantasy Grounds' is a trademark of SmiteWorks USA, LLC. 'Fantasy Grounds' is Copyright 2004-2021 SmiteWorks USA LLC.

Lightning Bolt Vectors by Vecteezy Wood Board Vectors by Vecteezy

About

No description, website, or topics provided.

Resources

License

Stars

Watchers

Forks

Packages

No packages published

Languages