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Disappearing structure and armor crits when adding lower arm and hand actuators 0.49.8 #1137
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Here's a copy-paste of the log file: 09:02:59,125 INFO [megameklab.MegaMekLab] {main} 09:12:02,905 ERROR [megameklab.MegaMekLab] {AWT-EventQueue-0} 09:30:12,092 ERROR [megameklab.MegaMekLab] {AWT-EventQueue-0} |
This is the same underlying issue as #1121. |
Fixed by #1138 |
I was customizing a Night Gyr and wanted to add lower arm and hand actuators. With autofill unhitables enabled, the lower arms displaced unhitable crits to other locations, while the hands made the unhitables they replaced completely disappear. Despite this, the design still passed validation even though a FF armor crit and an ES crit was missing.
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