You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I'm currently created 858 ribbons because I don't want to use real military badges (like the actual ones) in my game. Unfortunately, this sheer number cannot be used properly in the existing structure.
I would therefore like to see an enhancement in the following points so that I can implement the ribbons for everyone. I've already added the graphics of the ribbons.
Point 1:
I would like the tree menu of Awards to have more ramifications so that the structure does not look like the attached picture, but have the possibility of an intermediate branch.
So instead of the current one "Academy-CC> Capella War College I", a structure like "Academy> CC> Capella War College I" would be great.
Even the 'standard' awards could (should) be tree'd out to help reduce the sprawl of having a single giant list.
Awards -> Combat -> Scenario -> Combat Action
-> Purple Heart
-> Bronze Star
-> Silver Star
-> Mission -> Combat Commendation
-> Distinguished Unit ...
Awards -> Non-Combat -> Campaign -> 3rd SW Ribbon ...
Awards -> Special -> Medal of Honor
-> Support Person of the Year
...
I'm currently created 858 ribbons because I don't want to use real military badges (like the actual ones) in my game. Unfortunately, this sheer number cannot be used properly in the existing structure.
I would therefore like to see an enhancement in the following points so that I can implement the ribbons for everyone. I've already added the graphics of the ribbons.
Point 1:
I would like the tree menu of Awards to have more ramifications so that the structure does not look like the attached picture, but have the possibility of an intermediate branch.
So instead of the current one "Academy-CC> Capella War College I", a structure like "Academy> CC> Capella War College I" would be great.
Awards.zip
The text was updated successfully, but these errors were encountered: