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Daily report generated by MekHQ during play can become cluttered. When passing multiple days quickly, routine maintenance reports and transit messages drown out personnel changes, and can lead to important information being missed.
I would request to separate different elements of the reports under separate headers that can be kept closed or opened.
Ideally each section can be collapsed, and remain so when a new day passes until uncollapsed.
E.g. if you collapse maintenance, it'll stal collapsed when the next maintenance report comes in, allowing you to essentially minimize all maintenance reports. If a section has no content on that day, it should not be displayed.
Example:
-- NEWS & MARKETS
Lists news reports, contract and bonus events, and market refreshes.
-- PERSONNEL
Lists deaths, personnel log changes, marriages, hires, etc.
So, daily report logs kinda get pushed to the report as they're called.
To my knowledge there isn't a lot of ordering going on.
It might be possible to introduce breakers between different categories (within the daily, weekly, and monthly stuff) as that will always happen in the same order. However that depends greatly on whether the daily/weekly/monthly reports are being shunted from the same place. If they're not, which I suspect, we'd have to edit the addReport() method to do dynamic ordering. Not impossible, but definitely not a quick fix.
Even with dynamic sorting, you're still going to have the at-need reports plonked at the bottom of the daily report.
Introducing the ability to minimize report groups would likely require a complete rebuild of the Daily Report panel.
I've marked this request as Major, but I suspect it'll turn into a bit of a hydra once development starts.
IllianiCBT
added
Enhancement
Requests for Enhancement
Hydra
This will require significant changes across the entire project, likely causing unforeseen bugs.
GUI
Major
This will require major changes across the project.
and removed
Hydra
This will require significant changes across the entire project, likely causing unforeseen bugs.
labels
Apr 26, 2024
Request
Daily report generated by MekHQ during play can become cluttered. When passing multiple days quickly, routine maintenance reports and transit messages drown out personnel changes, and can lead to important information being missed.
I would request to separate different elements of the reports under separate headers that can be kept closed or opened.
Ideally each section can be collapsed, and remain so when a new day passes until uncollapsed.
E.g. if you collapse maintenance, it'll stal collapsed when the next maintenance report comes in, allowing you to essentially minimize all maintenance reports. If a section has no content on that day, it should not be displayed.
Example:
Alternative
An alternate, minimalist approach, would simply to have a rule added between report blocks for visual clarity.
Example:
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