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Extreme FPS loss when animated items are on screen #27
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Hi there, Is there any update on this issue? To my knowledge, there is no alternative to Model Gap Fix for Minecraft 1.20+, and this is causing a very bad user experience for players, as both our mods are included together in many large modpacks. |
Well to the core this mod is a single mixj that sets atlash shrink ratio to 0. It also has more things to adjust item mods in particular. What do you think could cause the issue? Both are 2 very smal things, especially the first, that even just run when models are baked and that's it |
Thank you for your reply! Truthfully, I'm not experienced with the systems your code interacts with, so I couldn't say. |
Mod code is really small you can check out for yourself. I assume simply sword is your mod so hhoe doe animated models work? Are they just special item renderers? I've seen many mods use them without any issue. As I've said my mod just changes very few lines of code that don't even get checked outside of model baking so unless you are baking models on the fly that shouldn't have any effect on rendering speed |
Sorry for the delayed response! |
Came here to report the same issue. This mod practically locks my FPS to 10 when using an item with an animated texture, like a sword from Simply Swords. Disabling the mod causes my FPS to go back to 100+ consistently. This is actually really easily demonstrated. Give yourself an animated sword from Simply Swords. Equip it and make it your active slot. Observe FPS. Change hotbar slot. Observe FPS. Reproducible just with this, Simply Swords, and dependencies. |
Hey there,
I've identified a conflict between Simply Swords and Model Gap Fix that I assume will be an issue with any mod that has animated items.
To reproduce this issue the following steps can be followed:
This issue is not present when Model Gap Fix is uninstalled. This issue does not occur when the alternate mod Item Model Fix is installed.
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