Skip to content

MehimoNemo/LethalCompanyShrinkRay

Repository files navigation

Honey, I shrunk the employees!

In this more than cosmetic Lethal Company mod, players can experience the game from a new perspective. The pros and cons of being small are many, and unique interactions are yet to be discovered...

Wiki

A wiki containing the list of features this mod adds can be found in our github repository

Configuration

Group Option Description Possible values Default
General ShrinkRayCost Store cost of the shrink ray any number 1000
ShrinkRayShotsPerCharge Amount of shots per charge for the shrink ray. Set to 0 for unlimited. Any number 7
ShrinkRayNoRecharge If true, the shrink ray can't be recharged and will overheat once battery is at zero. true / false false
DeathShrinking If true, a player can be shrunk below 0.2, resulting in an instant death. true / false false
Sizing DefaultPlayerSize The default player size when joining a lobby or reviving. 0.2 - 1.7 1
MaximumPlayerSize Defines, how tall a player can become (1.7 is the maximum for the ship inside and doors!) Max(1, DefaultPlayerSize) - any number 1.7
PlayerSizeChangeStep Defines how much a player shrinks/enlarges. 0.05 - 0.8 0.4
ItemSizeChangeStep Defines how much an item shrinks/enlarges. Set to 0 for disabling item scaling. 0 - 0.8 0.5
ItemScalingVisualOnly If true, scaling items has no special effects. true / false false
EnemySizeChangeStep Defines how much an enemy shrinks/enlarges. Set to 0 for disabling item scaling. 0 - 0.8 0.5
Shrunken MovementSpeedMultiplier Speed multiplier for shrunken players 0.5 (slow) - 1.5 (fast) 1.3
JumpHeightMultiplier Jump-height multiplier for shrunken players 0.5 (lower) - 2 (higher) 1.3
WeightMultiplier Weight multiplier applied on held items of shrunken players 0.5 (lighter) - 2 (heavier) 1.5
CanUseVents If true, shrunken players can teleport between vents. true / false true
PitchDistortionIntensity * Intensity of the pitch distortion for players with a different size than the local player. 0 (unchanged) - 0.5 (strong pitch) 0.3
CanEscapeGrab If true, a player who got grabbed can escape by jumping. true / false true
CantOpenStorageCloset If true, a shrunken player can't open or close the storage closet. For the evil minded.. true / false false
Interactions JumpOnShrunkenPlayers If true, larger players can harm smaller ones by jumping on them. true / false true
ThrowablePlayers If true, shrunken players can be thrown by their holder. true / false true
SellablePlayers If true, shrunken players can be sold to the company. true / false true
Enemies EnemyPitchDistortionIntensity * Intensity of the pitch distortion for enemies with a different size than the local player. 0 (unchanged) - 0.5 (strong pitch) 0.2
HoarderBugBehaviour Defines if hoarding bugs should be able to grab you and how likely that is Default, NoGrab, Addicted Default
ThumperBehaviour Defines the way Thumpers react on shrunken players. Default, One-Shot, Bumper Bumper
Potions ShrinkPotionShopPrice Sets the store price. 0 to removed potion from store. 0 - 500 30
ShrinkPotionScrapRarity Sets the scrap rarity. 0 makes it unable to spawn inside. 0 - 100 10
EnlargePotionStorePrice Sets the store price. 0 to removed potion from store. 0 - 500 50
EnlargePotionScrapRarity Sets the scrap rarity. 0 makes it unable to spawn inside. 0 - 100 5
Experimental UseLethalLevelLoaderForItemRegistration If true, LLL is the prefered way for loading items. If false, LethalLib is used. true / false false

client-sided options are marked with a *, others will by synced with the host.

Known bugs

A list of known bugs can be found on our Github repository in the issues section

Planned features

A list of planned features can be found on our Github wiki in the content ideas section

Got more ideas?

Send us a message on discord

  • big_nemo
  • niro1996
  • abovefire

or leave a message in the following discord server:

Credits

About

Lethal Company Shrink ray mod

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages