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issue: HPCINFRA-1798 Print version information in the style CI job #159
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Signed-off-by: Viacheslav Login <vlogin@nvidia.com>
Signed-off-by: Dmytro Podgornyi <dmytrop@nvidia.com>
Test cov-2023.12 module and NFS-located binaries against RMAX codebase Signed-off-by: Viacheslav Login <vlogin@nvidia.com>
This field is used to avoid partial write of logical data blocks like PDUs. However, XLIO supports send buffer "overcommit" now and allows to push more data to the queue than the send buffer allows. Use this property of the send buffer to allow a single NVME PDU to exceed the limitation. This will save extra field per socket and simplify logic. Signed-off-by: Dmytro Podgornyi <dmytrop@nvidia.com>
Printing a buffer is an unlikely branch, so no need to inline it. Signed-off-by: Dmytro Podgornyi <dmytrop@nvidia.com>
While a socket is locked, it's state cannot be changed and the only scenario to change the state is to call polling or TCP timers. In the TX path we don't call timers and polling is called when the send buffer is full. Therefore, it's enough to check the connection state under the lock once for non-blocking sockets. For blocking sockets the check can be moved after the polling, because the connection state cannot be changed before. Check for g_b_exit is relevant only for blocking operations, so check it just before polling. Signed-off-by: Dmytro Podgornyi <dmytrop@nvidia.com>
list_node is always inlined to a class and its offset is known. Therefore, we can find the object pointer with a single arithmetic operation and save 8 bytes per list_node. Remove the list iterator. It's mostly unused and requires special treatment of the head and tail. Replace it with next() and prev(). Signed-off-by: Dmytro Podgornyi <dmytrop@nvidia.com>
Signed-off-by: Dmytro Podgornyi <dmytrop@nvidia.com>
Signed-off-by: Dmytro Podgornyi <dmytrop@nvidia.com>
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Description
Resolve style issues in CI.
What
Resolve style issues in CI.
Why ?
Resolve style issues in CI.
Change type
What kind of change does this PR introduce?
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