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Releases: MelonSpeedruns/BotwRandomizer

2.1.1 Release

15 Dec 21:10
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  • Tons of bug fixes (Thanks to all for your precious bug reports!)
  • You now start with all the runes, including the motorcycle
  • No more cliff cutscene at the beginning of the game
  • No more new item popups
  • The first tower is enabled by default
  • Shrine guardians can be found instead of enemies in the Overworld

2.0.0 Release

09 Dec 18:19
b52e2aa
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  • Entirely new C# codebase!
  • Added Randomization Toggles
  • Chests can now contain anything from a specific table, and are not just locked to the same type of object. (An armor chest might not have an armor anymore, etc...)
  • The Bow of Light is placed in 1 chest across the entire game (Excluding divine beasts)
  • You can find the 4 champion powers in 4 chests across the entire game (Excluding divine beasts)
  • Fixed a bug where picking up a weapon, saving and reloading would respawn that weapon (They will respawn if there's a blood moon though!)
  • Big enemies (Hinoxes, Taluses and Lynels) are now randomized between each other.

1.1.0 Release

27 Nov 14:17
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  • Fixed some shrines crashing when entering them
  • Added seed support
  • The game displays the current seed on the Title Screen

1.0.0 Release

20 Nov 16:59
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This is the official release for the BOTW Randomizer mod!
Please make sure to read the main Github page carefully before getting started.
If you find bugs, please report them in the Issues section!