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scene navigation
Tomáš Malý edited this page Jan 10, 2019
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This scene is an example on the usage of Camera Cmd Bufs and Navigation scripts.
The camera has Navigation attached, which captures mouse events and changes the internal VTS camera. The Camera Cmd Bufs is then configured to use the properties (and transformation) of the internal VTS camera.
You may notice that this camera has no precision loss, no matter if you look at the whole planet from space, or at a street from a pedestrian perspective. However, the rendering is done through Unity Command Buffers and there are no actual game objects.