[1.20.1] Add missing loot modifier registration #1
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On 1.20.1 Forge, the loot modifier wasn't registered, and thus the smithing template couldn't be found in end cities.
Relevant log (line 59) of the situation in the current release: https://mclo.gs/3VxZvsg
The IsSpecificLootTable condition wasn't registered either, but there's a forge equivalent for it that I've used instead; it checks only one id, but you can chain these together using vanilla datapack mechanics.
I believe the class for it can safely be removed but I've left that out of the PR (let me know if you'd like that)