Challenge: Start from scratch, learn and build in 24 hours.(with ZERO experiendce with game making、C# and Unity)
Get inspire from mentor Larson to choose unity, and finally choose Sokoban.
Basically like the classical sokoban
And I build it into 3D version with unity.
Using WSADQE: W - forward S - backward A - left D - right Q - upward E - downward
Learn Unity and C# first. Used some free model from Unity market.
Understanding the detail of C# and Unity. Like the array operation in C# is different with Java and C++.
Also have trouble with Canvas, UI, Physical engine, render size in Unity. But finally find solutions for each problem.
Build this game without any experience in C# and Unity and game development in 24 hours. Learning lots of new things and start the first step of C# develpment.
C#, Unity
Download Sokoban3D/Sokoban/Build, run Sokoban.exe to start the game.