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SMITE Optimizer Version 1.3.7.2 - Updated help tips for "World Quality", and "Effects Quality", to better reflect what they affect in-game. (Community Contribution) - Updated the recommended setting for "Effects Quality" from Minimum to Low; the recommended settings button was already setting this to Low. (Community Contribution) - Updated settings wheel for the "TEXTUREGROUP_ImageBasedReflection" texture group. - Integrated settings wheel for the "TEXTUREGROUP_Bokeh" texture group. It is now part of the shadows. > The following texture groups remain unable to be changed: > > TEXTUREGROUP_Cinematic > > TEXTUREGROUP_UI > > TEXTUREGROUP_RenderTarget > > TEXTUREGROUP_MobileFlattened > > TEXTUREGROUP_ProcBuilding_Face > > TEXTUREGROUP_ProcBuilding_LightMap > > TEXTUREGROUP_ColorLookupTable > > TEXTUREGROUP_TitleScreenPreview > > TEXTUREGROUP_UIStreamable - Updated reference hives for the integrity verification algorithm.
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