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[VGA] Off-set "sprites" and dirty trails on Budokan, Capitan Trueno #19
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PC has no sprites. So everything is drawn by software. |
luishg
changed the title
[VGA] Sprites and dirty trails on Budokan
[VGA] Off-set "sprites" and dirty trails on Budokan, Capitan Trueno
Jul 17, 2020
This is also happening in SuperFrog tittle screen. |
Just want to add that this issue is not happening running these games on DOS 7.1. Ao486 v201106. |
@luishg Does SuperFrog look right there, too? |
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MiSTer v200705
AO486 c200510
128Mb
HDMI
DOS 6.22
The game is working well but there are some bad positioning regarding sprites. Have a look at the combat screenshot, the images and animations are right but in an incorrect coordinate.
In the same game -> "main menu" (screenshot 2). This problem leaves some dirt when you move around.
The game seems to work OK on "real" hardware and Dosbox.
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