Sends first message to chat as if it was sent by user
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README.md

Mibew First Message plugin

It provides a way to send custom first message as if it was sent by the user.

Installation

  1. Get the archive with the plugin sources. You can download it from the official site or build the plugin from sources.

  2. Untar/unzip the plugin's archive.

  3. Put files of the plugins to the <Mibew root>/plugins folder.

  4. (optional) Add plugins configs to "plugins" structure in "<Mibew root>/configs/config.yml". If the "plugins" stucture looks like plugins: [] it will become:

    plugins:
        "Mibew:FirstMessage": # Plugin's configurations are described below
            template: "{message}"
  5. Navigate to "<Mibew Base URL>/operator/plugin" page and enable the plugin.

  6. Alter button code and add GET parameter first_message to chat start URLs (see below).

Rendering button's code

You can provide any custom message with simple GET parameter first_message. To do so you have to alter Mibew button's code. Let's assume that the original code is (indentation are addeded for readability):

<!-- mibew button -->
    <a id="mibew-agent-button" href="/chat?locale=en" target="_blank" onclick="Mibew.Objects.ChatPopups['5584079b15e45950'].open();return false;">
        <img src="/b?i=mibew&amp;lang=en" border="0" alt="" />
    </a>
    <script type="text/javascript" src="/js/compiled/chat_popup.js"></script>
    <script type="text/javascript">
        Mibew.ChatPopup.init({
            "id":"5584079b15e45950",
            "url":"\/chat?locale=en",
            "preferIFrame":true,
            "modSecurity":false,
            "width":640,
            "height":480,
            "resizable":true,
            "styleLoader":"\/chat\/style\/popup"
        });
    </script>
<!-- / mibew button -->

and the target site uses simple PHP files as templates system. Then altered button code is:

<?php
  // The logic of message generation can depends on the target site details. A
  // simple constan is used below.
  $viewed_page = urlencode('Adventure Time comics');
?>

<!-- mibew button -->
    <a id="mibew-agent-button" href="/chat?locale=en&amp;first_message=<?php echo($viewed_page); ?>" target="_blank" onclick="Mibew.Objects.ChatPopups['5584079b15e45950'].open();return false;">
        <img src="/b?i=mibew&amp;lang=en" border="0" alt="" />
    </a>
    <script type="text/javascript" src="/js/compiled/chat_popup.js"></script>
    <script type="text/javascript">
        Mibew.ChatPopup.init({
            "id":"5584079b15e45950",
            "url":"\/chat?locale=en&first_message=<?php echo($viewed_page); ?>",
            "preferIFrame":true,
            "modSecurity":false,
            "width":640,
            "height":480,
            "resizable":true,
            "styleLoader":"\/chat\/style\/popup"
        });
    </script>
<!-- / mibew button -->

If you set template config variable to I'm interesting in {message} you can get in the chat window something like the following:

15:10:37 Thank you for contacting us. An operator will be with you shortly.
15:10:38 Guest: I'm interesting in Adventure Time comics.

Plugin's configurations

The plugin can be configured with values in "<Mibew root>/configs/config.yml" file.

config.template

Type: String

Default: {message}

Can be used to customize user's message. To show user's message {message} placeholder can be used inside of the template. This value is optional and can be skipped.

Build from sources

There are several actions one should do before use the latest version of the plugin from the repository:

  1. Obtain a copy of the repository using git clone, download button, or another way.
  2. Install node.js and npm.
  3. Install Gulp.
  4. Install npm dependencies using npm install.
  5. Run Gulp to build the sources using gulp default.

Finally .tar.gz and .zip archives of the ready-to-use Plugin will be available in release directory.

License

Apache License 2.0