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My first attempt to make a Tank Game. It will be an open-world head-to-head tank fight with AI,terrain and advanced contro system in UE 4.Feel free to help with the mechanics or the ideas.

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MichaelDee98/04_MyTankGame

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Tank Game

My first attempt to make a Tank Game. It will be an open-world head-to-head tank fight with AI,terrain and advanced contro system in UE 4.Feel free to help with the mechanics or the ideas. This project for me is a way to understand how UE 4 works.

Game Design Document

  • Concept -> A simple head-to-head tank fight. -> A basic terrain that can provide cover.(TODO a more complex terrain with secret paths, an interactive enviroment.) -> Give an intense experience to the player. -> Do not make it boring.
  • Rules -> You can move anywhere in the terrain. -> Both players start with finite health and ammo.(TODO the player can pick up ammo or health or any other consumable.) -> Each hit take away health.(TODO the health to depent on the part of the tank that the projectile hit.) -> The last player standing wins.
  • Requirements -> A ton of SFX, a ton of Static mesh, a ton texture, a ton music. If anyone knows any site with free SFX,Static Meshes,Texture etc please inform me.

Stages

  • Set a GitHub Repo
  • Sculpt the landscape

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My first attempt to make a Tank Game. It will be an open-world head-to-head tank fight with AI,terrain and advanced contro system in UE 4.Feel free to help with the mechanics or the ideas.

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