Scene files for the theatre production Half Real
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keepers
._levels.csv
CreateXMLFiles.sh
FakeL3.xml
J1.xml
J1O.xml
J1P.xml
J1a.xml
J1aO.xml
J1aP.xml
J1aPO.xml
J1b.xml
J1bO.xml
J1bP.xml
J1bPO.xml
J2.xml
J2O.xml
J2P.xml
J2a.xml
J2aO.xml
J2aP.xml
J2b.xml
J2bO.xml
J2bP.xml
J2c.xml
J2cO.xml
J2cP.xml
J2d.xml
J2dO.xml
J2dP.xml
J3.xml
J3JP.xml
J4.xml
L1.xml
L3JP.xml
O1.xml
O1J.xml
O1P.xml
O1PJ.xml
O1a.xml
O1aJ.xml
O1aP.xml
O1aPJ.xml
O1b.xml
O1bJ.xml
O1bP.xml
O1bPJ.xml
O2.xml
O2J.xml
O2P.xml
O2a.xml
O2aJ.xml
O2aP.xml
O2b.xml
O2bJ.xml
O2bP.xml
O2c.xml
O2cJ.xml
O2cP.xml
O2d.xml
O2dJ.xml
O2dP.xml
O3.xml
O4.xml
P1.xml
P1J.xml
P1O.xml
P1a.xml
P1aJ.xml
P1aJO.xml
P1aO.xml
P1b.xml
P1bJ.xml
P1bJO.xml
P1bO.xml
P2.xml
P2J.xml
P2O.xml
P2a.xml
P2aJ.xml
P2aO.xml
P2b.xml
P2bJ.xml
P2bO.xml
P2c.xml
P2cJ.xml
P2cO.xml
P2d.xml
P2dJ.xml
P2dO.xml
P3.xml
P4.xml
README.md
V2.xml
audio_test.xml
bathroom_test.xml
black.xml
body.xml
levels.csv
scene_test.xml
start.xml
template.xml
vote_test.xml

README.md

Half-Real-Scenes

Half Real was a theatre production I worked on with The Border Project. The show used a 3D projection mapped set, with the scenes transforming into different environments. The projection system used a Kinect to track actors as they moved throughout the space, and was able to attach virtual, projected information to them.

The show as an interactive choose your own adventure style, with the audience members voting on what scene would be shown next.

This repository contains all of the scene files for the theatre production Half Real. It is unlikely this repository will be useful to anybody else, but I needed to put the scenes somewhere.

Each scene contains the following:

  • A sequence of events that occur as the scene plays out on stage. Some of these were based on time, some were triggered by the operator.

  • A list of assets that are used in the scene. Assets were typically videos or image files that were projected onto the set.

  • A list of vote options that would appear during the scene, how they were to appear, and whether they were attached to actors or staticly placed in the environment.