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Pacman3D

A C++ game based on OpenGL written in Visual Studio.

This is my project for university assignment. I was able to implement original ghost movement algorithms and orignal decision making. The game is not fully finished as it needs to have its gameplay written (starting menu / interaction between ghost and a Pacman / Pacman model).

Any pull requests are highly welcome!

General information:

  1. C++ / Visual Studio 2012
  2. Uses oldschool OpenGL techniques ( I guess it is around 1.5 - as I was obliged to do so for this assignment)

Controls:

  • arrows - Pacman movement
  • w,s - camera movement up/down
  • a,d - camera movement left/right
  • c - follow Pacman mode
  • r,f - zoom in/out

OpenGL functionality:

  1. vertex arrays
  2. texturing
  3. modelling
  4. basic lighting

Screen one Screen two

References:

Pacman game explained in terms of gameplay, ghost AI and general rules.

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A pacman 3D game for Windows desktop written in OpenGL

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