Small prototype I made in ~20 hours in Unity for a school project. Skate & Slash is a game where you use a physics based hoverboard-sword to do tricks, evade obstacles, use ramps, slay enemies and beat a giant boss.
- Procedurally generated map that the player can adjust
- Physics based hoverboard-sword
- Tricks
- Procedurally animated player
- Obstacles
- Ramps
- Boss that spawns enemies constantly
- [A] move left
- [D] move right
- [R] restart game
- [Space] jump
- [Left arrow] or [Right arrow] attack (spin skateboard)
- You can only kill enemies while doing tricks, using ramps or being in the air
- Reach the end of the road to slay the boss