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Enhanced Scrollbar (add minimap) #4865

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jschraub opened this Issue Apr 1, 2016 · 105 comments

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jschraub commented Apr 1, 2016

Feature Request

Add the Enhanced Scrollbar feature from VS 2013 and VS 2015 into VS Code. It's an extremely efficient way to move around within a file and would be a great feature to have in VS Code.

If this is already an extension or an option, I could not find it.

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alexandrudima Apr 4, 2016

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@jschraub Can you please point out specific features you like or that help you move around more efficiently from the Enhanced Scrollbar of VS 2013/2015 ?

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alexandrudima commented Apr 4, 2016

@jschraub Can you please point out specific features you like or that help you move around more efficiently from the Enhanced Scrollbar of VS 2013/2015 ?

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jschraub Apr 4, 2016

Absolutely, @alexandrudima. The ability to at a glance, get a visual representation of your document/code. Having a "10,000 foot view" makes it easy to glance at your document and immediately click into the piece of code for which you are looking. While the Enhanced Scroll bar from VS 2013/2015 offer more features than that, I don't use many of them.

Many other code editors have similar features, including Sublime and Atom and they all have different sub-features, but I think having an offering for a "10,000 foot view" of your document at a quick glance, gives great advantage over Text Editors that do not have a corresponding feature.

Please let me know if that is what you were looking for, or it you need better/different details.

jschraub commented Apr 4, 2016

Absolutely, @alexandrudima. The ability to at a glance, get a visual representation of your document/code. Having a "10,000 foot view" makes it easy to glance at your document and immediately click into the piece of code for which you are looking. While the Enhanced Scroll bar from VS 2013/2015 offer more features than that, I don't use many of them.

Many other code editors have similar features, including Sublime and Atom and they all have different sub-features, but I think having an offering for a "10,000 foot view" of your document at a quick glance, gives great advantage over Text Editors that do not have a corresponding feature.

Please let me know if that is what you were looking for, or it you need better/different details.

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Great description! Thank you!

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alexandrudima commented Apr 4, 2016

Great description! Thank you!

@alexandrudima alexandrudima changed the title from Enhanced Scrollbar to Enhanced Scrollbar (add minimap) Apr 4, 2016

@alexandrudima alexandrudima self-assigned this Apr 4, 2016

@alexandrudima alexandrudima referenced this issue in Microsoft/monaco-editor Jun 24, 2016

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Minimap support in the editor #10

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Hi @alexandrudima , is anyone from VSCode working on this for the next release? Is this something that the community can contribute to the scrollbar?

I'm guessing it will be some sort of reading the editor model and drawing a minimap representation of it in a canvas. wdyt?

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nojvek commented Sep 1, 2016

Hi @alexandrudima , is anyone from VSCode working on this for the next release? Is this something that the community can contribute to the scrollbar?

I'm guessing it will be some sort of reading the editor model and drawing a minimap representation of it in a canvas. wdyt?

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alexandrudima Sep 2, 2016

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@nojvek We will draft and release the September plan at the end of next week. Given this issue is climbing to the top of this query we use to track community requests (https://github.com/Microsoft/vscode/issues?q=is%3Aissue+is%3Aopen+sort%3Areactions-%2B1-desc), it has a high change to make it on the September plan.

Please stay tuned :)

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alexandrudima commented Sep 2, 2016

@nojvek We will draft and release the September plan at the end of next week. Given this issue is climbing to the top of this query we use to track community requests (https://github.com/Microsoft/vscode/issues?q=is%3Aissue+is%3Aopen+sort%3Areactions-%2B1-desc), it has a high change to make it on the September plan.

Please stay tuned :)

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1RedOne Sep 13, 2016

Beta bits plz! It's my favorite feature of and the only thing keeping me tethered to Sublime Text.

1RedOne commented Sep 13, 2016

Beta bits plz! It's my favorite feature of and the only thing keeping me tethered to Sublime Text.

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sylveon Sep 13, 2016

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Soon™

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sylveon commented Sep 13, 2016

Soon™

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deepu105 Sep 19, 2016

👍 the minimap feature is dearly missed

👍 the minimap feature is dearly missed

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salda Sep 19, 2016

I miss it heavily too.

salda commented Sep 19, 2016

I miss it heavily too.

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leaxoy Sep 20, 2016

+Infinity

leaxoy commented Sep 20, 2016

+Infinity

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lednhatkhanh Sep 23, 2016

@+1 Minimap is one of the must-have feature for me, it works great on atom with many addons.

lednhatkhanh commented Sep 23, 2016

@+1 Minimap is one of the must-have feature for me, it works great on atom with many addons.

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see kate's minimap which i see as a good example on this matter: https://docs.kde.org/trunk5/en/applications/katepart/kate-part-scrollbar-minimap.html

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Credskiz Oct 1, 2016

+1 for the Minimap. A 'hold middle-mouse button' (scrollbar button) to scroll would be great too

Credskiz commented Oct 1, 2016

+1 for the Minimap. A 'hold middle-mouse button' (scrollbar button) to scroll would be great too

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If we have git status, errors, other occurrence of current word, find results, peek preview window indication, basically all Sublime's minimap has + all VSCode's current scrollbar has, it'll be huge!

slice

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octref commented Oct 1, 2016

If we have git status, errors, other occurrence of current word, find results, peek preview window indication, basically all Sublime's minimap has + all VSCode's current scrollbar has, it'll be huge!

slice

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capture

I don't see why VS Code can't if VS can.

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sylveon commented Oct 1, 2016

capture

I don't see why VS Code can't if VS can.

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benjaminmatthews Oct 3, 2016

this would be a huge win and one of the last missing features for the sublime holdovers

this would be a huge win and one of the last missing features for the sublime holdovers

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StefanJanssen95 Oct 5, 2016

I recently discovered the use, can't wait till it's implemented

I recently discovered the use, can't wait till it's implemented

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emveeoh Oct 7, 2016

+1 can't wait for this to be implemented in VSCode...

emveeoh commented Oct 7, 2016

+1 can't wait for this to be implemented in VSCode...

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AntonyBaasan Oct 7, 2016

+1 Please add soon.

+1 Please add soon.

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L-Z-Y Oct 9, 2016

+1 Please add MiniMap

L-Z-Y commented Oct 9, 2016

+1 Please add MiniMap

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philglen Oct 10, 2016

I can't believe this was not a feature from first release?!

Please add MiniMap for VSCode

I can't believe this was not a feature from first release?!

Please add MiniMap for VSCode

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sevico Oct 11, 2016

+1 Please add MiniMap

sevico commented Oct 11, 2016

+1 Please add MiniMap

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+1 to that

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M3rl1nX Oct 11, 2016

I'm so sad this didn't make it in 1.6.0 :( please add this ASAP

M3rl1nX commented Oct 11, 2016

I'm so sad this didn't make it in 1.6.0 :( please add this ASAP

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Gizmotoy Oct 11, 2016

Doesn't appear to have made the October plan, either. Fingers crossed for November, I guess. Looks like it's now sitting at the top of the requests list, so that's pretty exciting.

Gizmotoy commented Oct 11, 2016

Doesn't appear to have made the October plan, either. Fingers crossed for November, I guess. Looks like it's now sitting at the top of the requests list, so that's pretty exciting.

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+1

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+10

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+1

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+1

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MC-GitFlow Feb 19, 2017

Being able to scroll via clicking/dragging the overlay mask. Same as atom, sublime text, brackets, geany etc

Being able to scroll via clicking/dragging the overlay mask. Same as atom, sublime text, brackets, geany etc

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chriswiley Feb 19, 2017

Would it be possible to adjust the magnification level? Sometimes I'd like to make it bigger or smaller font sizes depending on what I am working on.

Would it be possible to adjust the magnification level? Sometimes I'd like to make it bigger or smaller font sizes depending on what I am working on.

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alexandrudima Feb 20, 2017

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Thank you for your patience on this feature request.

Basics

  • We went with a minimap geometry different than Visual Studio's.
  • We ship two grayscale "fonts", one where a character is 4x2 (4px high and 2px wide -- abbreviates as x2), and another one where a character is 2x1 (2px high and 1px wide -- abbreviated as x1).
  • Based on the devicePixelRatio or on the zoom level, we will pick either the x2 or the x1 minimap font. That means on retina devices or on other high pixel ratio devices (e.g. Surface Books) the x2 font will be picked at zoomLevel 0, while on other devices the x2 font will be picked only when using zoomLevel 4 and above.
  • This means that a line gets a fixed amount of vertical screen estate in the minimap, either 4px or 2px.
  • If a file has more lines than fit in the minimap, the minimap will scroll:

minimap-geometry


A note on the fonts

  • Each character in the minimap is painted according to these x2 or x1 fonts
  • Here is the x2 font at 800% zoom. Can you read what's there:

image

  • If you feel passionate about it, I would love to get your help in fine-tuning these fonts. They live here

Trying it out

"editor.minimap.enabled": true on the insiders channel


What's done

The character/tokens rendering code is in a good enough shape (perf wise) to ship it: pixels from the previous frame are copied over to the next frame as they are needed, making a minimap render mostly take below 1ms. Under certain conditions (e.g. minified word-wrapped file, jumping to a different vertical position) it can take up to a few tens of ms, but overall, I'm somewhat happy with the char rendering code.

What's left to do

There are many things left to do. To name just a few:

  • Minimap: Implement dragging the minimap slider. #20935
  • Minimap: 2x1 font has too many irregularities #20929
  • Minimap: Limit its width to a maximum of 150px #20931
  • Minimap: Render more than characters inside the minimap #20934
  • Minimap: Add option to render blocks instead of characters #20947

Some are a matter of spending more time, while others are more challenging (e.g. should errors outside the minimap be painted somewhere, can we have the minimap take over the need for an overview ruler, etc.)

We'll track all minimap related issues with the label editor-minimap and I'd like to close this issue at this point.

Let's continue discussions in specific issues covering different aspects, some of them will make it in February, while we'll tackle some other later on.

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alexandrudima commented Feb 20, 2017

Thank you for your patience on this feature request.

Basics

  • We went with a minimap geometry different than Visual Studio's.
  • We ship two grayscale "fonts", one where a character is 4x2 (4px high and 2px wide -- abbreviates as x2), and another one where a character is 2x1 (2px high and 1px wide -- abbreviated as x1).
  • Based on the devicePixelRatio or on the zoom level, we will pick either the x2 or the x1 minimap font. That means on retina devices or on other high pixel ratio devices (e.g. Surface Books) the x2 font will be picked at zoomLevel 0, while on other devices the x2 font will be picked only when using zoomLevel 4 and above.
  • This means that a line gets a fixed amount of vertical screen estate in the minimap, either 4px or 2px.
  • If a file has more lines than fit in the minimap, the minimap will scroll:

minimap-geometry


A note on the fonts

  • Each character in the minimap is painted according to these x2 or x1 fonts
  • Here is the x2 font at 800% zoom. Can you read what's there:

image

  • If you feel passionate about it, I would love to get your help in fine-tuning these fonts. They live here

Trying it out

"editor.minimap.enabled": true on the insiders channel


What's done

The character/tokens rendering code is in a good enough shape (perf wise) to ship it: pixels from the previous frame are copied over to the next frame as they are needed, making a minimap render mostly take below 1ms. Under certain conditions (e.g. minified word-wrapped file, jumping to a different vertical position) it can take up to a few tens of ms, but overall, I'm somewhat happy with the char rendering code.

What's left to do

There are many things left to do. To name just a few:

  • Minimap: Implement dragging the minimap slider. #20935
  • Minimap: 2x1 font has too many irregularities #20929
  • Minimap: Limit its width to a maximum of 150px #20931
  • Minimap: Render more than characters inside the minimap #20934
  • Minimap: Add option to render blocks instead of characters #20947

Some are a matter of spending more time, while others are more challenging (e.g. should errors outside the minimap be painted somewhere, can we have the minimap take over the need for an overview ruler, etc.)

We'll track all minimap related issues with the label editor-minimap and I'd like to close this issue at this point.

Let's continue discussions in specific issues covering different aspects, some of them will make it in February, while we'll tackle some other later on.

@alexandrudima alexandrudima added this to the February 2017 milestone Feb 20, 2017

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@alexandrudima

What about this comment? #4865 (comment)

I'd prefer it over small unreadable text and it provides the information I need. I'm not sure how difficult it would be but by the sounds of it you could just create a new font where every character is just a solid square, minus whitespace.

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skl131313 commented Feb 20, 2017

@alexandrudima

What about this comment? #4865 (comment)

I'd prefer it over small unreadable text and it provides the information I need. I'm not sure how difficult it would be but by the sounds of it you could just create a new font where every character is just a solid square, minus whitespace.

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@sprinkle131313 I've extracted your comment to a separate issue - #20947.

Let's continue discussions in specific separate issues, please feel free to create new issues if you don't find one existing. I will continue to update my comment above with links so we can all participate in the specific discussions.

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alexandrudima commented Feb 20, 2017

@sprinkle131313 I've extracted your comment to a separate issue - #20947.

Let's continue discussions in specific separate issues, please feel free to create new issues if you don't find one existing. I will continue to update my comment above with links so we can all participate in the specific discussions.

@Tekbr Tekbr referenced this issue in alefragnani/vscode-bookmarks Feb 20, 2017

Open

[Question][ Suggestion] Displays bookmarks in the minimap #54

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Alexdelgadodiaz Feb 21, 2017

Thank you! Willing to see it stable!

Thank you! Willing to see it stable!

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ghiscoding Feb 22, 2017

Question: is it possible to have the minimap also be a cursor? This is the default behavior in VS, and this is what I see as the main differences between the 2 apps. Also note that I did install the insiders version to test it out

EDIT
Nevermind, just realized there's an open issue #20935 for that

ghiscoding commented Feb 22, 2017

Question: is it possible to have the minimap also be a cursor? This is the default behavior in VS, and this is what I see as the main differences between the 2 apps. Also note that I did install the insiders version to test it out

EDIT
Nevermind, just realized there's an open issue #20935 for that

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octref Feb 25, 2017

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@alexandrudima Thanks for #20947. Is it possible to have "editor.minimap.renderCharacters": false as the default to render block instead of text? IMO it looks much more pleasing and has better usability.

image

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octref commented Feb 25, 2017

@alexandrudima Thanks for #20947. Is it possible to have "editor.minimap.renderCharacters": false as the default to render block instead of text? IMO it looks much more pleasing and has better usability.

image

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FANMixco Feb 27, 2017

I'd like to be able to zoom when I'm over the text or block (it depends on the final approach). Currently, I cannot read anything or know in which part of the code I am, this is useful if you're working on a large piece of code.
Also, I discovered that if I keep the click and try scrolling or moving over the minimap nothing happens, I need to stop to click and choose another section of the code.

FANMixco commented Feb 27, 2017

I'd like to be able to zoom when I'm over the text or block (it depends on the final approach). Currently, I cannot read anything or know in which part of the code I am, this is useful if you're working on a large piece of code.
Also, I discovered that if I keep the click and try scrolling or moving over the minimap nothing happens, I need to stop to click and choose another section of the code.

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druellan Feb 27, 2017

@FANMixco I was thinking about your petition, but I'm currently unsure about why you need such a feature, since if you click on the minimap, the code is scrolled to that point without moving the cursor, so it is effectively the same thing as a hover/zoom. Perhaps hovering is more efficient than clicking?

@FANMixco I was thinking about your petition, but I'm currently unsure about why you need such a feature, since if you click on the minimap, the code is scrolled to that point without moving the cursor, so it is effectively the same thing as a hover/zoom. Perhaps hovering is more efficient than clicking?

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ghiscoding Feb 27, 2017

@druellan , I believe that @FANMixco is talking about a minimap zoom feature that is already in the regular Visual Studio as shown below
minimap_zoom

EDIT
Forgot to mention that the zoom shows up only after staying over the minimap for 2sec. If you go over the minimap and start scrolling, the zoom won't show up, you really need to stop scrolling and wait 2sec to see it.

ghiscoding commented Feb 27, 2017

@druellan , I believe that @FANMixco is talking about a minimap zoom feature that is already in the regular Visual Studio as shown below
minimap_zoom

EDIT
Forgot to mention that the zoom shows up only after staying over the minimap for 2sec. If you go over the minimap and start scrolling, the zoom won't show up, you really need to stop scrolling and wait 2sec to see it.

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pohmelie Feb 27, 2017

If @ghiscoding is right about @FANMixco feature, then it definitely should be optional, since I think many people (as I do) don't like popups.

If @ghiscoding is right about @FANMixco feature, then it definitely should be optional, since I think many people (as I do) don't like popups.

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druellan Feb 27, 2017

Thanks @ghiscoding, now is more clear. I still kind of believe this is not a huge improvement over the click+slide mechanism, in fact, looks more useful WITHOUT the minimap, on the enhanced scrollbar itself. Kind of a stand-alone feature and not part of the minimap feature.

About @pohmelie suggestion, I totally agree, but I believe this also can be attached to a shortkey modificator, like ctrl+hover on the scrollbar/minimap to trigger the function.

druellan commented Feb 27, 2017

Thanks @ghiscoding, now is more clear. I still kind of believe this is not a huge improvement over the click+slide mechanism, in fact, looks more useful WITHOUT the minimap, on the enhanced scrollbar itself. Kind of a stand-alone feature and not part of the minimap feature.

About @pohmelie suggestion, I totally agree, but I believe this also can be attached to a shortkey modificator, like ctrl+hover on the scrollbar/minimap to trigger the function.

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mika76 Feb 28, 2017

@druellan This is also the same as the https://atom.io/packages/minimap-codeglance extension on Atom. 11,000 downloads seems to suggest lots of people like/need it.

Personally I do not, so if you do implement it, please make it optional. A trigger/hotkey mechanism does sound good though especially if it's implemented on the scrollbar as well as minimap.

mika76 commented Feb 28, 2017

@druellan This is also the same as the https://atom.io/packages/minimap-codeglance extension on Atom. 11,000 downloads seems to suggest lots of people like/need it.

Personally I do not, so if you do implement it, please make it optional. A trigger/hotkey mechanism does sound good though especially if it's implemented on the scrollbar as well as minimap.

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Sartan4455 Mar 2, 2017

Is there a way to toggle it like toggle-sidebar(ctrl-b) toggle-panel(ctrl-j) ?

Is there a way to toggle it like toggle-sidebar(ctrl-b) toggle-panel(ctrl-j) ?

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sixenvi Mar 2, 2017

I like the new minimap. One thing I'm missing is the highlighting of text found with search or find-duplicates. I attached two screenshots to visualize that matter.

image
image

sixenvi commented Mar 2, 2017

I like the new minimap. One thing I'm missing is the highlighting of text found with search or find-duplicates. I attached two screenshots to visualize that matter.

image
image

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igoreliasm Mar 2, 2017

Nice feature guys!

💃

Nice feature guys!

💃

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ghiscoding Mar 2, 2017

@sixenvi I suggest you to add to a separate feature request #21404 that I asked, since your request is very similar to mine and is an open issue, so at least it's tracked.

I'm not sure that the VSCode team read comments or requests on issues that are closed, like this one here.

@sixenvi I suggest you to add to a separate feature request #21404 that I asked, since your request is very similar to mine and is an open issue, so at least it's tracked.

I'm not sure that the VSCode team read comments or requests on issues that are closed, like this one here.

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FANMixco Mar 3, 2017

Hi @druellan ! Yeah, what @ghiscoding is what I meant, maybe we could configure about the time because it's a bit confuse.

FANMixco commented Mar 3, 2017

Hi @druellan ! Yeah, what @ghiscoding is what I meant, maybe we could configure about the time because it's a bit confuse.

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Hi everyone! If VS Code just missed one feature it was this and now it's compelete! Such a nice implementation and great performance. (@alexandrudima as always you fascinate me!)

Just one simple thing that I noticed:

out-of-screen-scroll

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pmkary commented Mar 3, 2017

Hi everyone! If VS Code just missed one feature it was this and now it's compelete! Such a nice implementation and great performance. (@alexandrudima as always you fascinate me!)

Just one simple thing that I noticed:

out-of-screen-scroll

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nojvek commented Mar 3, 2017

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@nojvek ah didn't notice that! okay one more issue...

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pmkary commented Mar 3, 2017

@nojvek ah didn't notice that! okay one more issue...

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Andrfas Mar 10, 2017

One more thing would be great I think - do not hide current position on minimap (currently it is visible only on mouseover).
image
Probably having one more key in settings for this would be best.

Andrfas commented Mar 10, 2017

One more thing would be great I think - do not hide current position on minimap (currently it is visible only on mouseover).
image
Probably having one more key in settings for this would be best.

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ghiscoding Mar 10, 2017

@Andrfas this is tracked under #21404 and #21784.

As a suggestion, you guys should stop writing in a closed issue that is not tracked anymore and search/open new issue.

@Andrfas this is tracked under #21404 and #21784.

As a suggestion, you guys should stop writing in a closed issue that is not tracked anymore and search/open new issue.

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Steviey Mar 16, 2017

I want scrollbar buttons.

Steviey commented Mar 16, 2017

I want scrollbar buttons.

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gauravsaini Apr 26, 2017

Can we have map or scrollbar appear only when mouseover on the edges

Can we have map or scrollbar appear only when mouseover on the edges

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chriswiley Apr 26, 2017

@gauravsaini this is a closed issue

@gauravsaini this is a closed issue

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deadmann Jul 10, 2017

is there a way to use older version? on one of my online cources, the teacher used map, and it categoriezed code blocks, with so many code, it's not readable at all on the side bar, so that's far far better to ignore seeing code, but have code categorized by their code blocks.

is there a way to use older version? on one of my online cources, the teacher used map, and it categoriezed code blocks, with so many code, it's not readable at all on the side bar, so that's far far better to ignore seeing code, but have code categorized by their code blocks.

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chriswiley Jul 10, 2017

@deadmann if you want to turn the minimap off just go into your settings and find:

// Controls if the minimap is shown
  "editor.minimap.enabled": true,

And set it to false. There is no need to go back to an older version.

@deadmann if you want to turn the minimap off just go into your settings and find:

// Controls if the minimap is shown
  "editor.minimap.enabled": true,

And set it to false. There is no need to go back to an older version.

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deadmann Aug 14, 2017

@deadmann if you want to turn the minimap off just go into your settings and find:

// Controls if the minimap is shown
"editor.minimap.enabled": true,
And set it to false. There is no need to go back to an older version.

I want mini-map, actually I'm the one who activated it, but i want in a simpler form, when my code grows, and with long lines, it's not simple to look at the mini-map, i mean, can you really read this?

x

I found it, an another system, where we had a big project, i just wanted to tell you that it can be unreadable in such cases, where it appeared, it may be due use of different version of VS in on that platform, or because the file got too long. but that's what i show in the image.

@deadmann if you want to turn the minimap off just go into your settings and find:

// Controls if the minimap is shown
"editor.minimap.enabled": true,
And set it to false. There is no need to go back to an older version.

I want mini-map, actually I'm the one who activated it, but i want in a simpler form, when my code grows, and with long lines, it's not simple to look at the mini-map, i mean, can you really read this?

x

I found it, an another system, where we had a big project, i just wanted to tell you that it can be unreadable in such cases, where it appeared, it may be due use of different version of VS in on that platform, or because the file got too long. but that's what i show in the image.

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