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NS:d3d11.D3D11_VIDEO_PROCESSOR_FILTER_RANGE |
D3D11_VIDEO_PROCESSOR_FILTER_RANGE (d3d11.h) |
Defines the range of supported values for an image filter. (D3D11_VIDEO_PROCESSOR_FILTER_RANGE) |
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mf\d3d11_video_processor_filter_range.htm |
mf |
22B11763-717A-49D7-8F5B-2FD21C13F11E |
12/05/2018 |
D3D11_VIDEO_PROCESSOR_FILTER_RANGE, D3D11_VIDEO_PROCESSOR_FILTER_RANGE structure [Media Foundation], d3d11/D3D11_VIDEO_PROCESSOR_FILTER_RANGE, mf.d3d11_video_processor_filter_range |
d3d11.h |
Windows |
Windows 8 [desktop apps \| UWP apps] |
Windows Server 2012 [desktop apps \| UWP apps] |
Windows |
D3D11_VIDEO_PROCESSOR_FILTER_RANGE |
19H1 |
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Defines the range of supported values for an image filter.
The minimum value of the filter.
The maximum value of the filter.
The default value of the filter.
A multiplier. Use the following formula to translate the filter setting into the actual filter value: Actual Value = Set Value × Multiplier.
The multiplier enables the filter range to have a fractional step value.
For example, a hue filter might have an actual range of [–180.0 ... +180.0] with a step size of 0.25. The device would report the following range and multiplier:
- Minimum: –720
- Maximum: +720
- Multiplier: 0.25
The device should use a multiplier that can be represented exactly as a base-2 fraction.
ID3D11VideoProcessorEnumerator::GetVideoProcessorFilterRange