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NF:d3d12.ID3D12GraphicsCommandList.SetComputeRoot32BitConstant |
ID3D12GraphicsCommandList::SetComputeRoot32BitConstant (d3d12.h) |
Sets a constant in the compute root signature. |
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direct3d12\id3d12graphicscommandlist_setcomputeroot32bitconstant.htm |
direct3d12 |
A250052F-A24A-4234-8A39-0995A00B6E01 |
12/05/2018 |
ID3D12GraphicsCommandList interface,SetComputeRoot32BitConstant method, ID3D12GraphicsCommandList.SetComputeRoot32BitConstant, ID3D12GraphicsCommandList::SetComputeRoot32BitConstant, SetComputeRoot32BitConstant, SetComputeRoot32BitConstant method, SetComputeRoot32BitConstant method,ID3D12GraphicsCommandList interface, d3d12/ID3D12GraphicsCommandList::SetComputeRoot32BitConstant, direct3d12.id3d12graphicscommandlist_setcomputeroot32bitconstant |
d3d12.h |
Windows |
D3d12.lib |
D3d12.dll |
Windows |
19H1 |
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Sets a constant in the compute root signature.
Type: UINT
The slot number for binding.
Type: UINT
The source data for the constant to set.
Type: UINT
The offset, in 32-bit values, to set the constant in the root signature.