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NN:d3d12.ID3D12Resource |
ID3D12Resource (d3d12.h) |
Encapsulates a generalized ability of the CPU and GPU to read and write to physical memory, or heaps. It contains abstractions for organizing and manipulating simple arrays of data as well as multidimensional data optimized for shader sampling. |
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direct3d12\id3d12resource.htm |
direct3d12 |
AF453D2F-F0FD-4552-A843-84119A829CD5 |
12/05/2018 |
ID3D12Resource, ID3D12Resource interface, ID3D12Resource interface,described, d3d12/ID3D12Resource, direct3d12.id3d12resource |
d3d12.h |
Windows |
D3D12.lib |
D3D12.dll |
Windows |
19H1 |
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Encapsulates a generalized ability of the CPU and GPU to read and write to physical memory, or heaps. It contains abstractions for organizing and manipulating simple arrays of data as well as multidimensional data optimized for shader sampling.
The ID3D12Resource interface inherits from ID3D12Pageable. ID3D12Resource also has these types of members: