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NF:directxmath.XMVector4Equal |
XMVector4Equal function (directxmath.h) |
Tests whether two 4D vectors are equal. |
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dxmath\xmvector4equal.htm |
dxmath |
M:Microsoft.directx_sdk.comparison.XMVector4Equal(XMVECTOR,XMVECTOR) |
12/05/2018 |
Use DirectX..XMVector4Equal, XMVector4Equal, XMVector4Equal method [DirectX Math Support APIs], dxmath.xmvector4equal |
directxmath.h |
DirectXMath.h |
Windows |
Use DirectX. |
Windows |
19H1 |
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Tests whether two 4D vectors are equal.
4D vector.
4D vector.
Returns true if the 4D vectors are equal and false otherwise.
The following pseudocode demonstrates the operation of the function:
return ( V1.x == V2.x &&
V1.y == V2.y &&
V1.z == V2.z &&
V1.w == V2.w );