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UID title description helpviewer_keywords old-location tech.root ms.assetid ms.date ms.keywords req.header req.include-header req.target-type req.target-min-winverclnt req.target-min-winversvr req.kmdf-ver req.umdf-ver req.ddi-compliance req.unicode-ansi req.idl req.max-support req.namespace req.assembly req.type-library req.lib req.dll req.irql targetos req.typenames req.redist ms.custom f1_keywords dev_langs topic_type api_type api_location api_name
NF:directxmath.XMVector4Equal
XMVector4Equal function (directxmath.h)
Tests whether two 4D vectors are equal.
Use DirectX..XMVector4Equal
XMVector4Equal
XMVector4Equal method [DirectX Math Support APIs]
dxmath.xmvector4equal
dxmath\xmvector4equal.htm
dxmath
M:Microsoft.directx_sdk.comparison.XMVector4Equal(XMVECTOR,XMVECTOR)
12/05/2018
Use DirectX..XMVector4Equal, XMVector4Equal, XMVector4Equal method [DirectX Math Support APIs], dxmath.xmvector4equal
directxmath.h
DirectXMath.h
Windows
Use DirectX.
Windows
19H1
XMVector4Equal
directxmath/XMVector4Equal
c++
APIRef
kbSyntax
COM
directxmathvector.inl
XMVector4Equal

XMVector4Equal function

-description

Tests whether two 4D vectors are equal.

-parameters

-param V1 [in]

4D vector.

-param V2 [in]

4D vector.

-returns

Returns true if the 4D vectors are equal and false otherwise.

-remarks

The following pseudocode demonstrates the operation of the function:

return ( V1.x == V2.x && 
         V1.y == V2.y &&
         V1.z == V2.z &&
         V1.w == V2.w );

Platform Requirements

Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.

-see-also

DirectXMath Library 4D Vector Comparison Functions

XMVector4EqualR