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NF:directxmath.XMVector4EqualInt |
XMVector4EqualInt function (directxmath.h) |
Tests whether two 4D vectors are equal, treating each component as an unsigned integer. |
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dxmath\xmvector4equalint.htm |
dxmath |
M:Microsoft.directx_sdk.comparison.XMVector4EqualInt(XMVECTOR,XMVECTOR) |
12/05/2018 |
Use DirectX..XMVector4EqualInt, XMVector4EqualInt, XMVector4EqualInt method [DirectX Math Support APIs], dxmath.xmvector4equalint |
directxmath.h |
DirectXMath.h |
Windows |
Use DirectX. |
Windows |
19H1 |
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Tests whether two 4D vectors are equal, treating each component as an unsigned integer.
4D vector.
4D vector.
Returns true if the 4D vectors are equal and false otherwise.
Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.